AI Insights · Timothy · January 2022
Top 5 Apple Arcade Games on iOS in Bulgaria: Q4 2021 Performance
Discover how the top 5 Apple Arcade games performed on iOS in Bulgaria during Q4 2021, with insights into their downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Apple Arcade games on iOS in Bulgaria showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at how each of these popular games fared during this period.
Hill Climb Racing by Fingersoft experienced fluctuations in its weekly revenue, peaking at around $69 in the weeks of October 25 and December 20. Weekly downloads for this game remained relatively stable, with a notable increase to 391 downloads in mid-November. Active users saw a slight rise from 2.8K at the start of the quarter to 2.9K by the end of December.
Chess - Play & Learn from Chess.com saw a significant increase in weekly revenue, reaching $412 in late November. Downloads for this game also showed a general upward trend, peaking at 363 in the week before Christmas. Active users grew steadily from 2.4K in early October to nearly 3K by the end of December.
Snake.io - Fun Online Snake by Kooapps had a mixed quarter. While weekly revenue remained low, weekly downloads saw a surge, particularly in mid-October with 504 downloads. Active users also followed a similar trend, increasing from 952 at the start of the quarter to 1.8K by the end of December.
Temple Run from Imangi Studios, LLC experienced modest weekly revenue, with a notable peak of $38 in early December. Downloads fluctuated, with a significant spike to 569 in the first week of October and another increase to 364 in the last week of December. Active users also saw a substantial rise, peaking at 1.3K in the first week of October and again in the final week of December.
Fruit Ninja® by Halfbrick Studios had a varied quarter. Weekly revenue saw occasional peaks, with $47 in early December being the highest. Downloads experienced a significant spike to 541 in late November. Active users showed a steady increase, peaking at 6.7K in late November and maintaining strong numbers throughout December.
These insights reveal the dynamic nature of the mobile gaming market in Bulgaria. For more detailed analytics and insights, visit Sensor Tower.